Home / Magic: The Gathering / Dominaria Remastered / Confiscate
Confiscate
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment — Aura

Confiscate

uncommon · Enchantment — Aura · Dominaria Remastered
$0.08
Low
$0.09
Market
$0.11
High

Oracle Text

Enchant permanent
You control enchanted permanent.

Card Details

-/-Power / Toughness
{4}{U}{U}Mana Cost
1Prints

Character Background

Confiscate is a classic control finisher: an expensive Aura that turns any permanent into your resource, rewarding the player who can survive to six mana and then swing the board decisively. Because it says “enchant permanent,” it can steal anything relevant—creatures, planeswalkers, mana rocks, utility lands, even problematic artifacts or enchantments—making it a flexible answer in slower blue decks. In gameplay, it best supports control and value plans, especially in Commander or midrange shells that can protect a long game. Pair it with bounce or blink effects to repeatedly reuse enter-the-battlefield stolen permanents, or with enchantment synergies such as Aura-focused recursion and discount engines. It also becomes nastier when you can copy or recur it, since taking the best permanent every game can lock opponents out of their key threats. The card’s flavor is pure Dominaria-style authority: not destruction, but appropriation.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.08 - $0.11
At the current market price of $0.09.
Average Time to Sell
3 days
At the current market price of $0.09.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Confiscate is a classic control finisher: an expensive Aura that turns any permanent into your resource, rewarding the player who can survive to six mana and then swing the board decisively. Because it says “enchant permanent,” it can steal anything relevant—creatures, planeswalkers, mana rocks, utility lands, even problematic artifacts or enchantments—making it a flexible answer in slower blue decks. In gameplay, it best supports control and value plans, especially in Commander or midrange shells that can protect a long game. Pair it with bounce or blink effects to repeatedly reuse enter-the-battlefield stolen permanents, or with enchantment synergies such as Aura-focused recursion and discount engines. It also becomes nastier when you can copy or recur it, since taking the best permanent every game can lock opponents out of their key threats. The card’s flavor is pure Dominaria-style authority: not destruction, but appropriation.

Generated using gpt-5.4-mini · Updated at 2026-10-08 01:40:42 UTC

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