Home / Magic: The Gathering / Dominaria Remastered / Siege-Gang Commander
Siege-Gang Commander
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Goblin

Siege-Gang Commander

rare · Creature — Goblin · Dominaria Remastered
$0.23
Low
$0.27
Market
$0.34
High

Oracle Text

When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Card Details

2/2Power / Toughness
{3}{R}{R}Mana Cost
1Prints

Character Background

Siege-Gang Commander is a quintessential Magic: The Gathering value engine, best suited for midrange and token-based aggro decks that want pressure now and reach later. For five mana, you get a 2/2 body plus three 1/1 Goblin tokens, which immediately widens the board and makes sweepers awkward for the opponent. The activated ability turns every extra Goblin into two damage to any target, so stalled boards become burn spells, planeswalkers become vulnerable, and low-life opponents can be finished off without ever attacking. It plays especially well with sacrifice payoffs, Goblin tribal support, and cards that recur creatures or copy ETB effects; even disposable tokens become real resources. In Limited or Commander alike, prioritize it in decks that can go wide, generate expendable bodies, or take advantage of repeatable sacrifice outlets. The card’s flavor feels like a battlefield captain, trading soldiers for explosions, and its gameplay matches that ruthless, attrition-heavy identity perfectly.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.23 - $0.34
At the current market price of $0.27.
Average Time to Sell
3 days
At the current market price of $0.27.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Siege-Gang Commander is a quintessential Magic: The Gathering value engine, best suited for midrange and token-based aggro decks that want pressure now and reach later. For five mana, you get a 2/2 body plus three 1/1 Goblin tokens, which immediately widens the board and makes sweepers awkward for the opponent. The activated ability turns every extra Goblin into two damage to any target, so stalled boards become burn spells, planeswalkers become vulnerable, and low-life opponents can be finished off without ever attacking. It plays especially well with sacrifice payoffs, Goblin tribal support, and cards that recur creatures or copy ETB effects; even disposable tokens become real resources. In Limited or Commander alike, prioritize it in decks that can go wide, generate expendable bodies, or take advantage of repeatable sacrifice outlets. The card’s flavor feels like a battlefield captain, trading soldiers for explosions, and its gameplay matches that ruthless, attrition-heavy identity perfectly.

Generated using gpt-5.4-mini · Updated at 2026-10-08 03:10:44 UTC

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