Home / Magic: The Gathering / Duskmourn: House of Horror / A-Leyline of Resonance
A-Leyline of Resonance
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

A-Leyline of Resonance

rare · Enchantment · Duskmourn: House of Horror
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.

Card Details

-/-Power / Toughness
{2}{R}{R}Mana Cost
1Prints

Character Background

A-Leyline of Resonance is a classic “free on turn zero” engine that rewards a spell-heavy red strategy, especially tempo or combo builds that want to turn one protection or pump spell into two. Starting the game with it on the battlefield can swing early board development, letting you keep a threat alive or double up on a targeted buff before opponents are fully set up. The key restriction—only instants or sorceries that target a single creature you control—pushes you toward a dense package of combat tricks, protection spells, and efficient targeted auras-like effects. In practice, it shines with creatures that scale hard from one spell, such as prowess-style threats or any creature with strong “when targeted” synergies. Deckbuilding tip: prioritize cheap spells like Expedite, Defiant Strike, or Sheltering Light equivalents, because paying {1} to copy them is easiest when your curve stays low. In Duskmourn’s horror-soaked atmosphere, it feels like a warped echo chamber—every spell reverberating twice for devastating momentum.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

A-Leyline of Resonance is a classic “free on turn zero” engine that rewards a spell-heavy red strategy, especially tempo or combo builds that want to turn one protection or pump spell into two. Starting the game with it on the battlefield can swing early board development, letting you keep a threat alive or double up on a targeted buff before opponents are fully set up. The key restriction—only instants or sorceries that target a single creature you control—pushes you toward a dense package of combat tricks, protection spells, and efficient targeted auras-like effects. In practice, it shines with creatures that scale hard from one spell, such as prowess-style threats or any creature with strong “when targeted” synergies. Deckbuilding tip: prioritize cheap spells like Expedite, Defiant Strike, or Sheltering Light equivalents, because paying {1} to copy them is easiest when your curve stays low. In Duskmourn’s horror-soaked atmosphere, it feels like a warped echo chamber—every spell reverberating twice for devastating momentum.

Generated using gpt-5-mini · Updated at 2026-05-17 13:29:05 UTC

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