Home / Magic: The Gathering / Duskmourn: House of Horror / Beastie Beatdown
Beastie Beatdown
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Beastie Beatdown

uncommon · Sorcery · Duskmourn: House of Horror
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

Choose target creature you control and target creature an opponent controls.
Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.
The creature you control deals damage equal to its power to the creature an opponent controls.

Card Details

-/-Power / Toughness
{R}{G}Mana Cost
1Prints

Character Background

Beastie Beatdown fits neatly into Gruul-style aggro or tempo decks that want to turn every creature into a threat and every attack step into a removal spell. In Duskmourn: House of Horror, the card feels like a feral confrontation in a nightmare house, where your best survivor or monster is shoved into a brutal duel and comes out swinging harder if the graveyard has already filled with varied wreckage. Mechanically, it rewards board presence and smart graveyard management: once delirium is online, the two +1/+1 counters can push your creature out of range of small blockers and make the fight trade favorably. It pairs well with self-mill, fetch lands, cheap artifacts, enchantments, and instants or sorceries to turn on delirium quickly. Since the damage comes from your creature’s power, pump effects, equipment, or combat tricks can convert this into a clean two-for-one that keeps pressure on while clearing the path.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

Public Decks Using This Card

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Character Background

Beastie Beatdown fits neatly into Gruul-style aggro or tempo decks that want to turn every creature into a threat and every attack step into a removal spell. In Duskmourn: House of Horror, the card feels like a feral confrontation in a nightmare house, where your best survivor or monster is shoved into a brutal duel and comes out swinging harder if the graveyard has already filled with varied wreckage. Mechanically, it rewards board presence and smart graveyard management: once delirium is online, the two +1/+1 counters can push your creature out of range of small blockers and make the fight trade favorably. It pairs well with self-mill, fetch lands, cheap artifacts, enchantments, and instants or sorceries to turn on delirium quickly. Since the damage comes from your creature’s power, pump effects, equipment, or combat tricks can convert this into a clean two-for-one that keeps pressure on while clearing the path.

Generated using gpt-5.4-mini · Updated at 2026-05-19 00:55:13 UTC

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