Home / Magic: The Gathering / Duskmourn: House of Horror / Erratic Apparition
Erratic Apparition
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Spirit

Erratic Apparition

common · Creature — Spirit · Duskmourn: House of Horror
$0.04
Low
$0.05
Market
$0.06
High

Oracle Text

Flying, vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +1/+1 until end of turn.

Card Details

1/3Power / Toughness
{2}{U}Mana Cost
1Prints

Character Background

Erratic Apparition plays like a small, defensive flyer that doubles as a tempo piece in enchantment-heavy or Room-focused builds: for {2}{U} you get a 1/3 with flying and vigilance that repeatedly turns into a fatter attacker or blocker whenever an enchantment enters or a Room is fully unlocked, trading incremental buffs for short bursts of power. Thematically it reads as a restless spirit drawn tighter to magic and thresholds in a haunted house, gaining vigor each time a new charm or passage is revealed. Practically, it best supports a tempo/value shell that can reliably generate many small triggers — include cheap auras or one-mana enchantments, enchantment creatures, and ways to flicker or recur enchantments to retrigger Eerie; cards that reward you for casting enchantments (draw/tempo payoffs) amplify its usefulness. Because the boosts are until end of turn, Erratic Apparition is especially strong in decks that want evasive, repeatable damage while still retaining a blocker after attacking, or that aim to snowball board presence with recurring enchantment plays.

Generated using gpt-5-mini

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Suggested Pricing
$0.04 - $0.06
At the current market price of $0.05.
Average Time to Sell
3 days
At the current market price of $0.05.

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Character Background

Erratic Apparition plays like a small, defensive flyer that doubles as a tempo piece in enchantment-heavy or Room-focused builds: for {2}{U} you get a 1/3 with flying and vigilance that repeatedly turns into a fatter attacker or blocker whenever an enchantment enters or a Room is fully unlocked, trading incremental buffs for short bursts of power. Thematically it reads as a restless spirit drawn tighter to magic and thresholds in a haunted house, gaining vigor each time a new charm or passage is revealed. Practically, it best supports a tempo/value shell that can reliably generate many small triggers — include cheap auras or one-mana enchantments, enchantment creatures, and ways to flicker or recur enchantments to retrigger Eerie; cards that reward you for casting enchantments (draw/tempo payoffs) amplify its usefulness. Because the boosts are until end of turn, Erratic Apparition is especially strong in decks that want evasive, repeatable damage while still retaining a blocker after attacking, or that aim to snowball board presence with recurring enchantment plays.

Generated using gpt-5-mini · Updated at 2026-05-16 13:20:43 UTC

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