Home / Magic: The Gathering / Duskmourn: House of Horror / Fear of Impostors
Fear of Impostors
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment Creature — Nightmare

Fear of Impostors

uncommon · Enchantment Creature — Nightmare · Duskmourn: House of Horror
$0.23
Low
$0.27
Market
$0.34
High

Oracle Text

Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

Card Details

3/2Power / Toughness
{1}{U}{U}Mana Cost
1Prints

Character Background

Fear of Impostors reads like a living paradox: a flashy 3/2 Nightmare that literally negates an incoming threat while forcing your opponent to field a dubious simulacrum, so it best supports a blue tempo/control plan that prizes reactive answers and incremental board presence. On arrival it buys you time by countering a spell but trades a small, faceless 2/2 and a milled card to the opponent, which is a very reasonable tempo exchange if you follow up—think pressure with cheap evasive threats or use your interaction to keep their manifested creature off the table. Deckbuilding tip: play Fear of Impostors in a tempo shell with unsummons/vapor snags or cheap removal to neutralize the 2/2, and pair it with efficient counterspells and 1–2 copies of recursive value creatures (Snapcaster-style effects) so the Flash body stays relevant. Treat it as a one- to two-of disruption threat that punishes greedy opponents and fits where you want both immediate interaction and a three-power deterrent.

Generated using gpt-5-mini

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Suggested Pricing
$0.23 - $0.34
At the current market price of $0.27.
Average Time to Sell
3 days
At the current market price of $0.27.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Fear of Impostors reads like a living paradox: a flashy 3/2 Nightmare that literally negates an incoming threat while forcing your opponent to field a dubious simulacrum, so it best supports a blue tempo/control plan that prizes reactive answers and incremental board presence. On arrival it buys you time by countering a spell but trades a small, faceless 2/2 and a milled card to the opponent, which is a very reasonable tempo exchange if you follow up—think pressure with cheap evasive threats or use your interaction to keep their manifested creature off the table. Deckbuilding tip: play Fear of Impostors in a tempo shell with unsummons/vapor snags or cheap removal to neutralize the 2/2, and pair it with efficient counterspells and 1–2 copies of recursive value creatures (Snapcaster-style effects) so the Flash body stays relevant. Treat it as a one- to two-of disruption threat that punishes greedy opponents and fits where you want both immediate interaction and a three-power deterrent.

Generated using gpt-5-mini · Updated at 2026-05-16 19:20:44 UTC

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