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Friendly Teddy
Oracle Text
When this creature dies, each player draws a card.
Card Details
Character Background
Friendly Teddy looks harmless, but in Duskmourn: House of Horror that’s exactly the kind of object that can become unsettling, useful, and strangely efficient. As a {2} 2/2 Artifact Creature — Bear Toy, it gives you a solid early body that can pressure life totals, trade up in combat, or simply occupy the board while you set up your real plan. Its death trigger—each player draws a card—pushes it most naturally into value-driven tempo or sacrifice shells, where you can cash it in on your terms and keep the cards flowing. It pairs especially well with sacrifice outlets, bounce effects, and aristocrat-style engines that turn a cheap creature into an advantage cycle rather than a liability. In control decks, it can blunt aggression early and later replace itself when swept away, though the symmetrical draw means you should be ready to break parity with recursion or discard payoffs.
Generated using gpt-5.4-mini
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Character Background
Friendly Teddy looks harmless, but in Duskmourn: House of Horror that’s exactly the kind of object that can become unsettling, useful, and strangely efficient. As a {2} 2/2 Artifact Creature — Bear Toy, it gives you a solid early body that can pressure life totals, trade up in combat, or simply occupy the board while you set up your real plan. Its death trigger—each player draws a card—pushes it most naturally into value-driven tempo or sacrifice shells, where you can cash it in on your terms and keep the cards flowing. It pairs especially well with sacrifice outlets, bounce effects, and aristocrat-style engines that turn a cheap creature into an advantage cycle rather than a liability. In control decks, it can blunt aggression early and later replace itself when swept away, though the symmetrical draw means you should be ready to break parity with recursion or discard payoffs.
Generated using gpt-5.4-mini · Updated at 2026-08-11 08:10:44 UTC
