Viewing offers in Near Mint condition
Ghost Vacuum
Oracle Text
{T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice this artifact: Put each creature card exiled with this artifact onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
Card Details
Character Background
Ghost Vacuum feels like a haunted siphon—one mana to start stealing bodies from any graveyard, then a six-mana payoff that floods the sky with 1/1 flying spirits. It's best used as a value/reanimator engine in midrange or control shells that can buy time and protect artifacts, though it can double as graveyard disruption against dredge or reanimator opponents. Build around self-mill and graveyard-filling creatures (Stitcher's Supplier, Grisly Salvage, Buried Alive) or scavenging opponents' dead threats, and include ramp or mana rocks (Sol Ring, Arcane Signet) so the seven-mana investment and activation at sorcery speed is realistic. Synergies to exploit: enter-the-battlefield creatures (Panharmonicon, Sun Titan-style recursion) and anthem or sacrifice synergies (Cathars' Crusade, high-sac outlets) that turn a flock of 1/1 Spirit tokens into relevant pressure or repeatable value. Beware artifact removal—protect it or build redundancy—because its power is front-loaded into a single, slow sweep.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Ghost Vacuum
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Ghost Vacuum feels like a haunted siphon—one mana to start stealing bodies from any graveyard, then a six-mana payoff that floods the sky with 1/1 flying spirits. It's best used as a value/reanimator engine in midrange or control shells that can buy time and protect artifacts, though it can double as graveyard disruption against dredge or reanimator opponents. Build around self-mill and graveyard-filling creatures (Stitcher's Supplier, Grisly Salvage, Buried Alive) or scavenging opponents' dead threats, and include ramp or mana rocks (Sol Ring, Arcane Signet) so the seven-mana investment and activation at sorcery speed is realistic. Synergies to exploit: enter-the-battlefield creatures (Panharmonicon, Sun Titan-style recursion) and anthem or sacrifice synergies (Cathars' Crusade, high-sac outlets) that turn a flock of 1/1 Spirit tokens into relevant pressure or repeatable value. Beware artifact removal—protect it or build redundancy—because its power is front-loaded into a single, slow sweep.
Generated using gpt-5-mini · Updated at 2026-05-16 14:40:43 UTC
