Home / Magic: The Gathering / Duskmourn: House of Horror / Grievous Wound
Grievous Wound
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Aura

Grievous Wound

rare · Enchantment — Aura · Duskmourn: House of Horror
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.

Card Details

-/-Power / Toughness
{3}{B}{B}Mana Cost
1Prints

Character Background

Grievous Wound is a vicious control finisher disguised as an Aura, turning any source of chip damage into a potential death sentence. In Duskmourn’s horror-soaked atmosphere, it feels like a curse that lingers and worsens the longer the victim struggles, with the life-gain lock making recovery impossible once it sticks. In play, it best supports a slow control or attrition game plan: land it on an opponent who is already under pressure, then force even small damage through to trigger the halving effect. The key deckbuilding tip is to pair it with repeatable pingers, evasive attackers, or burn spells so you can reliably deal a point or two after the Aura resolves; even a modest follow-up hit can shrink an enemy from healthy to nearly gone. It is especially punishing in multiplayer if you can protect the enchanted player from incidental healing.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Grievous Wound is a vicious control finisher disguised as an Aura, turning any source of chip damage into a potential death sentence. In Duskmourn’s horror-soaked atmosphere, it feels like a curse that lingers and worsens the longer the victim struggles, with the life-gain lock making recovery impossible once it sticks. In play, it best supports a slow control or attrition game plan: land it on an opponent who is already under pressure, then force even small damage through to trigger the halving effect. The key deckbuilding tip is to pair it with repeatable pingers, evasive attackers, or burn spells so you can reliably deal a point or two after the Aura resolves; even a modest follow-up hit can shrink an enemy from healthy to nearly gone. It is especially punishing in multiplayer if you can protect the enchanted player from incidental healing.

Generated using gpt-5-mini · Updated at 2026-05-17 13:29:05 UTC

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