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Hedge Shredder
Oracle Text
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Card Details
Character Background
Hedge Shredder looks like a brutal value engine disguised as a 5/5 trampler of sorts, best at supporting a midrange or landfall-style value plan rather than pure aggro. In Duskmourn’s horror-soaked frame, it feels like a machine that strips away the top of your library and turns that ruin into momentum: every attack mills two, and any land that gets milled jumps straight onto the battlefield tapped. That makes self-mill a feature, not a drawback, especially in decks with high land counts, fetch-style effects, or graveyard synergies that care about cards ending up in the bin. It also crews for just 1, so cheap utility creatures can keep it online while you pressure life totals. Pair it with cards that reward lands entering or leaving the library, and consider ways to manipulate the top of your deck so the milling reliably hits lands. In the right shell, it becomes a steady tempo and card-advantage threat.
Generated using gpt-5.4-mini
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Character Background
Hedge Shredder looks like a brutal value engine disguised as a 5/5 trampler of sorts, best at supporting a midrange or landfall-style value plan rather than pure aggro. In Duskmourn’s horror-soaked frame, it feels like a machine that strips away the top of your library and turns that ruin into momentum: every attack mills two, and any land that gets milled jumps straight onto the battlefield tapped. That makes self-mill a feature, not a drawback, especially in decks with high land counts, fetch-style effects, or graveyard synergies that care about cards ending up in the bin. It also crews for just 1, so cheap utility creatures can keep it online while you pressure life totals. Pair it with cards that reward lands entering or leaving the library, and consider ways to manipulate the top of your deck so the milling reliably hits lands. In the right shell, it becomes a steady tempo and card-advantage threat.
Generated using gpt-5.4-mini · Updated at 2026-10-07 18:10:43 UTC
