Home / Magic: The Gathering / Duskmourn: House of Horror / Living Phone
Living Phone
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Artifact Creature — Toy

Living Phone

common · Artifact Creature — Toy · Duskmourn: House of Horror
$0.12
Low
$0.14
Market
$0.18
High

Oracle Text

When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Card Details

2/1Power / Toughness
{2}{W}Mana Cost
1Prints

Character Background

Living Phone is a deceptively sturdy little value piece for white decks that want to keep trading resources while not running out of gas, especially control, midrange, and grindy tempo shells. A 2/1 for three already pressures life totals and trades up with many early attackers, and the death trigger turns removal, combat, or sacrifice into card advantage by digging for a creature with power 2 or less. That makes it excellent in builds filled with evasive utility creatures, cheap recursion targets, or sacrifice outlets like a self-mill or aristocrats package. In Duskmourn’s haunted toybox tone, it feels like a cursed household object that keeps “calling back” something from the attic after it breaks, which matches its gameplay: even when answered, it still leaves a useful clue. Prioritize low-power creatures with impactful enters-the-battlefield abilities or relevant static effects, since Living Phone can turn a simple chump block into a steady stream of board presence.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.12 - $0.18
At the current market price of $0.14.
Average Time to Sell
3 days
At the current market price of $0.14.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Living Phone is a deceptively sturdy little value piece for white decks that want to keep trading resources while not running out of gas, especially control, midrange, and grindy tempo shells. A 2/1 for three already pressures life totals and trades up with many early attackers, and the death trigger turns removal, combat, or sacrifice into card advantage by digging for a creature with power 2 or less. That makes it excellent in builds filled with evasive utility creatures, cheap recursion targets, or sacrifice outlets like a self-mill or aristocrats package. In Duskmourn’s haunted toybox tone, it feels like a cursed household object that keeps “calling back” something from the attic after it breaks, which matches its gameplay: even when answered, it still leaves a useful clue. Prioritize low-power creatures with impactful enters-the-battlefield abilities or relevant static effects, since Living Phone can turn a simple chump block into a steady stream of board presence.

Generated using gpt-5.4-mini · Updated at 2026-08-11 10:40:43 UTC

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