Home / Magic: The Gathering / Duskmourn: House of Horror / Marvin, Murderous Mimic
Marvin, Murderous Mimic
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Artifact Creature — Toy

Marvin, Murderous Mimic

rare · Legendary Artifact Creature — Toy · Duskmourn: House of Horror
$4.68
Low
$5.50
Market
$6.88
High

Oracle Text

Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

Card Details

2/2Power / Toughness
{2}Mana Cost
1Prints

Character Background

Marvin, Murderous Mimic reads like a gleefully sinister toy come to life: flavorful as a mimic that steals the tricks of other creatures and practical as a built-in value engine. In play it best supports value- and combo-oriented strategies (with tempo upside when you copy mana dorks), because Marvin essentially becomes a second copy of every activated ability your other creatures have — tap-for-mana elves, Steel Overseer’s +1/+1 placement, Walking Ballista’s removal, or token generators like Kiki-Jiki-style engines all become options Marvin can also use. Deckbuilding tip: pack a handful of cheap, repeatable activated-ability creatures (Elvish Mystic/Llanowar Elves, Steel Overseer, Walking Ballista) and protect Marvin with haste/protection pieces (Lightning Greaves, Swiftfoot Boots) or removal insurance so you can exploit those abilities immediately. Remember Marvin won’t copy abilities of creatures that share its name, so prioritize unique, high-impact activated abilities; the card rewards careful synergy-building and can turn modest boards into explosive tempo and combo turns.

Generated using gpt-5-mini

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Suggested Pricing
$4.68 - $6.88
At the current market price of $5.50.
Average Time to Sell
3 days
At the current market price of $5.50.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Marvin, Murderous Mimic reads like a gleefully sinister toy come to life: flavorful as a mimic that steals the tricks of other creatures and practical as a built-in value engine. In play it best supports value- and combo-oriented strategies (with tempo upside when you copy mana dorks), because Marvin essentially becomes a second copy of every activated ability your other creatures have — tap-for-mana elves, Steel Overseer’s +1/+1 placement, Walking Ballista’s removal, or token generators like Kiki-Jiki-style engines all become options Marvin can also use. Deckbuilding tip: pack a handful of cheap, repeatable activated-ability creatures (Elvish Mystic/Llanowar Elves, Steel Overseer, Walking Ballista) and protect Marvin with haste/protection pieces (Lightning Greaves, Swiftfoot Boots) or removal insurance so you can exploit those abilities immediately. Remember Marvin won’t copy abilities of creatures that share its name, so prioritize unique, high-impact activated abilities; the card rewards careful synergy-building and can turn modest boards into explosive tempo and combo turns.

Generated using gpt-5-mini · Updated at 2026-05-16 19:40:46 UTC

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