Home / Magic: The Gathering / Duskmourn: House of Horror / Omnivorous Flytrap
Omnivorous Flytrap
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Plant

Omnivorous Flytrap

rare · Creature — Plant · Duskmourn: House of Horror
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

Delirium — Whenever this creature enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures.

Card Details

2/4Power / Toughness
{2}{G}Mana Cost
1Prints

Character Background

Omnivorous Flytrap is a classic Duskmourn-style threat: a sturdy 2/4 Plant that turns graveyard clutter into board growth, making it best in a midrange or value shell that can reliably turn on delirium. Because it triggers on both entering and attacking, it rewards you for playing proactively while still scaling into a grindy game, and once you reach six card types in the graveyard the payoff becomes explosive by doubling the counters you place. The best deckbuilding tip is to pair it with cheap self-mill, fetches, discarded artifacts, enchantments, and removal to diversify your graveyard quickly; even a single attack can stabilize combat by spreading counters across two bodies or stacking them on one key threat. It fits especially well in green-based decks that want to pressure life totals while keeping mana open, acting as both a resilient attacker and a reliable source of board-wide advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Omnivorous Flytrap is a classic Duskmourn-style threat: a sturdy 2/4 Plant that turns graveyard clutter into board growth, making it best in a midrange or value shell that can reliably turn on delirium. Because it triggers on both entering and attacking, it rewards you for playing proactively while still scaling into a grindy game, and once you reach six card types in the graveyard the payoff becomes explosive by doubling the counters you place. The best deckbuilding tip is to pair it with cheap self-mill, fetches, discarded artifacts, enchantments, and removal to diversify your graveyard quickly; even a single attack can stabilize combat by spreading counters across two bodies or stacking them on one key threat. It fits especially well in green-based decks that want to pressure life totals while keeping mana open, acting as both a resilient attacker and a reliable source of board-wide advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 11:10:42 UTC

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