Home / Magic: The Gathering / Duskmourn: House of Horror / Rampaging Soulrager
Rampaging Soulrager
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Spirit

Rampaging Soulrager

common · Creature — Spirit · Duskmourn: House of Horror
$0.03
Low
$0.04
Market
$0.05
High

Oracle Text

This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.

Card Details

1/4Power / Toughness
{2}{R}Mana Cost
1Prints

Character Background

Rampaging Soulrager is a compact tempo/aggro piece that rewards building around the Duskmourn Rooms mechanic: for three mana it’s a 1/4 that becomes a 4/4 attacker as soon as you have two or more unlocked doors among Rooms you control, giving you both a resilient blocker and a sudden offensive threat. Thematically it reads as a spirit that surges through an open house, and mechanically it best supports aggressive or tempo decks that can reliably field multiple Rooms or unlock doors early to flip its power quickly. In Limited and Pauper-style builds prioritize cheap Rooms that enter unlocked or cards that explicitly unlock doors so you can hit the threshold by turn three; in Constructed, pair it with cards that create multiple Rooms or repeatedly unlock doors and include a couple of combat tricks or removal spells to protect the doors and capitalize on the 4/4 window. Even when locked, its 1/4 body buys time—so it’s flexible between attacking and stalling until the house is opened.

Generated using gpt-5-mini

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Suggested Pricing
$0.03 - $0.05
At the current market price of $0.04.
Average Time to Sell
3 days
At the current market price of $0.04.

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Character Background

Rampaging Soulrager is a compact tempo/aggro piece that rewards building around the Duskmourn Rooms mechanic: for three mana it’s a 1/4 that becomes a 4/4 attacker as soon as you have two or more unlocked doors among Rooms you control, giving you both a resilient blocker and a sudden offensive threat. Thematically it reads as a spirit that surges through an open house, and mechanically it best supports aggressive or tempo decks that can reliably field multiple Rooms or unlock doors early to flip its power quickly. In Limited and Pauper-style builds prioritize cheap Rooms that enter unlocked or cards that explicitly unlock doors so you can hit the threshold by turn three; in Constructed, pair it with cards that create multiple Rooms or repeatedly unlock doors and include a couple of combat tricks or removal spells to protect the doors and capitalize on the 4/4 window. Even when locked, its 1/4 body buys time—so it’s flexible between attacking and stalling until the house is opened.

Generated using gpt-5-mini · Updated at 2026-05-16 17:40:45 UTC

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