Home / Magic: The Gathering / Duskmourn: House of Horror / Split Up
Split Up
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

Split Up

rare · Sorcery · Duskmourn: House of Horror
$1.89
Low
$2.22
Market
$2.78
High

Oracle Text

Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.

Card Details

-/-Power / Toughness
{1}{W}{W}Mana Cost
7Prints

Character Background

Split Up is a clean, chilling control tool from Duskmourn: House of Horror, and its name says everything about its role—turning a board state into two punished halves. For {1}{W}{W}, you can either wipe away the creatures that have already attacked, or clear out the ones still waiting behind, which makes it especially strong in white-based control and tempo shells that want to dictate combat math. The flexibility is valuable: against aggressive decks, destroying tapped creatures can punish alpha strikes and force overcommitment, while the untapped mode is excellent when you can survive the first wave and then reset their follow-up. It pairs well with effects that tap opposing creatures, such as combat tricks, stun counters, or cards that force blocks, because you can engineer a one-sided sweep. In deckbuilding, it rewards patient play and flash creatures, letting you preserve your board while carefully choosing the moment to fracture the opponent’s force.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.89 - $2.78
At the current market price of $2.22.
Average Time to Sell
3 days
At the current market price of $2.22.

Public Decks Using This Card

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Character Background

Split Up is a clean, chilling control tool from Duskmourn: House of Horror, and its name says everything about its role—turning a board state into two punished halves. For {1}{W}{W}, you can either wipe away the creatures that have already attacked, or clear out the ones still waiting behind, which makes it especially strong in white-based control and tempo shells that want to dictate combat math. The flexibility is valuable: against aggressive decks, destroying tapped creatures can punish alpha strikes and force overcommitment, while the untapped mode is excellent when you can survive the first wave and then reset their follow-up. It pairs well with effects that tap opposing creatures, such as combat tricks, stun counters, or cards that force blocks, because you can engineer a one-sided sweep. In deckbuilding, it rewards patient play and flash creatures, letting you preserve your board while carefully choosing the moment to fracture the opponent’s force.

Generated using gpt-5.4-mini · Updated at 2026-09-20 10:10:44 UTC

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