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Valgavoth, Terror Eater
Oracle Text
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Card Details
Character Background
Valgavoth, Terror Eater is a brutal top-end finisher that most naturally anchors a control or grindy value deck, especially one built to survive into the late game and then convert every resource into inevitability. A 9/9 flying lifelink body stabilizes almost any board, while ward forcing opponents to sacrifice three nonland permanents makes removal clumsy and often unprofitable. Its exile replacement effect is the real engine: it turns opposing sacrifice, milling, and discard into fuel, letting you cast stolen cards from exile on your turn by paying life instead of mana. That makes it especially nasty alongside effects that force cards into enemy graveyards, like graveyard hate, self-mill punishment, or repeatable discard. In Commander, pair it with black life gain and protection so the life payments stay manageable; in 1v1, protect it with counters or reanimation to maximize the swing when it hits the table.
Generated using gpt-5.4-mini
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Character Background
Valgavoth, Terror Eater is a brutal top-end finisher that most naturally anchors a control or grindy value deck, especially one built to survive into the late game and then convert every resource into inevitability. A 9/9 flying lifelink body stabilizes almost any board, while ward forcing opponents to sacrifice three nonland permanents makes removal clumsy and often unprofitable. Its exile replacement effect is the real engine: it turns opposing sacrifice, milling, and discard into fuel, letting you cast stolen cards from exile on your turn by paying life instead of mana. That makes it especially nasty alongside effects that force cards into enemy graveyards, like graveyard hate, self-mill punishment, or repeatable discard. In Commander, pair it with black life gain and protection so the life payments stay manageable; in 1v1, protect it with counters or reanimation to maximize the swing when it hits the table.
Generated using gpt-5.4-mini · Updated at 2026-10-08 20:20:44 UTC
