Viewing offers in Near Mint condition
Glamermite
Oracle Text
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
Card Details
Character Background
Glamermite is a small, slippery faerie that embodies blue’s instant-speed disruption: a 2/2 flyer for {2}{U} with flash and a two‑way ETB that either taps an opposing threat or readies one of your creatures. It best supports tempo and midrange control plans — slip it in on an opponent’s attack to neutralize a key blocker or surprise-untap your attacker to push damage through or save a combo piece. Deckbuilding tip: run two to three copies in a Faerie or tempo shell alongside cheap cantrips and counterspells (Brainstorm/Ponder/cheap counters) so you can convert the flash into consistent card-advantage plays. It also has synergy with ETB-doublers like Panharmonicon and with flicker or recursion effects (or Cloudstone Curio) to reuse its tap/untap utility, turning a single card into recurring disruption or combo fuel. Thematically it reads as a rogue who slips between moments to misdirect blades and leave allies poised for a decisive strike.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Glamermite
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Glamermite is a small, slippery faerie that embodies blue’s instant-speed disruption: a 2/2 flyer for {2}{U} with flash and a two‑way ETB that either taps an opposing threat or readies one of your creatures. It best supports tempo and midrange control plans — slip it in on an opponent’s attack to neutralize a key blocker or surprise-untap your attacker to push damage through or save a combo piece. Deckbuilding tip: run two to three copies in a Faerie or tempo shell alongside cheap cantrips and counterspells (Brainstorm/Ponder/cheap counters) so you can convert the flash into consistent card-advantage plays. It also has synergy with ETB-doublers like Panharmonicon and with flicker or recursion effects (or Cloudstone Curio) to reuse its tap/untap utility, turning a single card into recurring disruption or combo fuel. Thematically it reads as a rogue who slips between moments to misdirect blades and leave allies poised for a decisive strike.
Generated using gpt-5-mini · Updated at 2026-05-16 13:20:43 UTC
