Home / Magic: The Gathering / Lorwyn Eclipsed / Gloom Ripper
Gloom Ripper
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Elf Assassin

Gloom Ripper

rare · Creature — Elf Assassin · Lorwyn Eclipsed
$0.42
Low
$0.49
Market
$0.61
High

Oracle Text

When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.

Card Details

4/4Power / Toughness
{3}{B}{B}Mana Cost
1Prints

Character Background

Gloom Ripper is a payoff piece for an Elf-centric black midrange/tempo build: as a 4/4 body for {3}{B}{B} it stabilizes the board while its enter-the-battlefield effect can both push damage and remove blockers by turning X into an offensive boost and an opponent creature’s de-toughening. The card wants lots of small Elves and graveyard density — token generators, cheap creatures and self-mill or discard enablers — because X equals Elves you control plus Elf cards in your graveyard. Practical synergies include Entomb/Buried Alive to stock the yard with Elves and sacrifice outlets like Ashnod’s/Phyrexian Altar to turn the temporary buff into long-term value, or giving the buffed creature trample/haste to convert the +X into immediate damage. Build this in Golgari or Jund elf shells rather than pure control: prioritize recursion, cheap elves, and ways to capitalize on a one-turn power spike (e.g., pump spells or evasion) so Gloom Ripper closes races and wins favorable trades.

Generated using gpt-5-mini

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Suggested Pricing
$0.42 - $0.61
At the current market price of $0.49.
Average Time to Sell
3 days
At the current market price of $0.49.

Public Decks Using This Card

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Character Background

Gloom Ripper is a payoff piece for an Elf-centric black midrange/tempo build: as a 4/4 body for {3}{B}{B} it stabilizes the board while its enter-the-battlefield effect can both push damage and remove blockers by turning X into an offensive boost and an opponent creature’s de-toughening. The card wants lots of small Elves and graveyard density — token generators, cheap creatures and self-mill or discard enablers — because X equals Elves you control plus Elf cards in your graveyard. Practical synergies include Entomb/Buried Alive to stock the yard with Elves and sacrifice outlets like Ashnod’s/Phyrexian Altar to turn the temporary buff into long-term value, or giving the buffed creature trample/haste to convert the +X into immediate damage. Build this in Golgari or Jund elf shells rather than pure control: prioritize recursion, cheap elves, and ways to capitalize on a one-turn power spike (e.g., pump spells or evasion) so Gloom Ripper closes races and wins favorable trades.

Generated using gpt-5-mini · Updated at 2026-05-16 20:40:45 UTC

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