Home / Magic: The Gathering / Lorwyn Eclipsed / Vibrance
Vibrance
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Creature — Elemental Incarnation

Vibrance

mythic · Creature — Elemental Incarnation · Lorwyn Eclipsed
$9.08
Low
$10.68
Market
$13.35
High

Oracle Text

When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke {R/G}{R/G}

Card Details

4/4Power / Toughness
{3}{R/G}{R/G}Mana Cost
1Prints

Character Background

Vibrance is a flexible mythic Elemental Incarnation that rewards you for choosing the right mode at the right moment, making it especially strong in midrange and value-oriented decks that can leverage both pressure and resource smoothing. If you cast it with double red, you get an immediate burn payoff that can pick off a key creature or finish an opponent, which makes it useful in tempo shells or aggressive Gruul lists that want to keep the board clear while advancing damage. If you spend double green, it turns into a subtle stabilizer: a land tutor, card-quality boost, and 2 life all in one body, ideal for ramp or domain-style builds that want to hit land drops without giving up board presence. Evoke makes it even more appealing, since it can be a cheap, disposable trigger for ETB synergies with cards like sacrifice outlets, blink effects, or recursion engines. In lore terms, it feels like raw elemental force split between blaze and growth, which matches its split utility perfectly.

Generated using gpt-5.4-mini

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Suggested Pricing
$9.08 - $13.35
At the current market price of $10.68.
Average Time to Sell
3 days
At the current market price of $10.68.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Vibrance is a flexible mythic Elemental Incarnation that rewards you for choosing the right mode at the right moment, making it especially strong in midrange and value-oriented decks that can leverage both pressure and resource smoothing. If you cast it with double red, you get an immediate burn payoff that can pick off a key creature or finish an opponent, which makes it useful in tempo shells or aggressive Gruul lists that want to keep the board clear while advancing damage. If you spend double green, it turns into a subtle stabilizer: a land tutor, card-quality boost, and 2 life all in one body, ideal for ramp or domain-style builds that want to hit land drops without giving up board presence. Evoke makes it even more appealing, since it can be a cheap, disposable trigger for ETB synergies with cards like sacrifice outlets, blink effects, or recursion engines. In lore terms, it feels like raw elemental force split between blaze and growth, which matches its split utility perfectly.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:44 UTC

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