Home / Magic: The Gathering / Throne of Eldraine / Enchanted Carriage
Enchanted Carriage
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Vehicle

Enchanted Carriage

uncommon · Artifact — Vehicle · Throne of Eldraine
$0.13
Low
$0.15
Market
$0.19
High

Oracle Text

When this Vehicle enters, create two 1/1 white Mouse creature tokens.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Card Details

4/4Power / Toughness
{5}Mana Cost
2Prints

Character Background

Enchanted Carriage is a clean value engine for white decks that want board presence without spending extra cards. On cast, it immediately replaces itself in material by making two 1/1 Mouse tokens, which is excellent for aggro and token-oriented midrange shells: you get early blockers, sacrifice fodder, and reliable crew bodies all in one package. Once active, the 4/4 body turns those small creatures into meaningful pressure, making it especially strong in tempo strategies that want to develop the board while threatening attacks. It pairs well with anthem effects, token payoffs, and cards that care about creatures entering or leaving the battlefield; even a simple go-wide build can use the Mice to crew it on the turn it arrives or the following turn. Because crew 2 is modest, you can often animate it without disrupting your attack formation, turning spare tokens into a sturdy threat that keeps the pressure on.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.13 - $0.19
At the current market price of $0.15.
Average Time to Sell
3 days
At the current market price of $0.15.

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Character Background

Enchanted Carriage is a clean value engine for white decks that want board presence without spending extra cards. On cast, it immediately replaces itself in material by making two 1/1 Mouse tokens, which is excellent for aggro and token-oriented midrange shells: you get early blockers, sacrifice fodder, and reliable crew bodies all in one package. Once active, the 4/4 body turns those small creatures into meaningful pressure, making it especially strong in tempo strategies that want to develop the board while threatening attacks. It pairs well with anthem effects, token payoffs, and cards that care about creatures entering or leaving the battlefield; even a simple go-wide build can use the Mice to crew it on the turn it arrives or the following turn. Because crew 2 is modest, you can often animate it without disrupting your attack formation, turning spare tokens into a sturdy threat that keeps the pressure on.

Generated using gpt-5.4-mini · Updated at 2026-10-07 18:20:43 UTC

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