Home / Magic: The Gathering / Edge of Eternities Commander / Braids, Arisen Nightmare
Braids, Arisen Nightmare
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Nightmare

Braids, Arisen Nightmare

rare · Legendary Creature — Nightmare · Edge of Eternities Commander
$3.65
Low
$4.29
Market
$5.36
High

Oracle Text

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Card Details

3/3Power / Toughness
{1}{B}{B}Mana Cost
10Prints

Character Background

Braids, Arisen Nightmare is a brutal value engine that fits best in sacrifice-focused midrange or grindy control shells, where every end step becomes a negotiation your opponents usually lose. At three mana for a 3/3, it comes down early and immediately pressures life totals while converting expendable permanents into cards. The key is to build around permanents you’re happy to cash in—tokens, Treasure, spent enchantments, or utility lands that have already done their job—so the drawback is minimal and the threat of repeated drain plus card draw snowballs fast. In Dominaria United’s nightmare-inflected flavor, Braids feels like a lingering hunger that turns loss into leverage, and that’s exactly how she plays: you force awkward sacrifices, punish hesitation, and out-resource the table. She pairs especially well with recursion and death triggers, and effects that create disposable permanents make her much more reliable than a pure “sacrifice a real card” plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$3.65 - $5.36
At the current market price of $4.29.
Average Time to Sell
3 days
At the current market price of $4.29.

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Character Background

Braids, Arisen Nightmare is a brutal value engine that fits best in sacrifice-focused midrange or grindy control shells, where every end step becomes a negotiation your opponents usually lose. At three mana for a 3/3, it comes down early and immediately pressures life totals while converting expendable permanents into cards. The key is to build around permanents you’re happy to cash in—tokens, Treasure, spent enchantments, or utility lands that have already done their job—so the drawback is minimal and the threat of repeated drain plus card draw snowballs fast. In Dominaria United’s nightmare-inflected flavor, Braids feels like a lingering hunger that turns loss into leverage, and that’s exactly how she plays: you force awkward sacrifices, punish hesitation, and out-resource the table. She pairs especially well with recursion and death triggers, and effects that create disposable permanents make her much more reliable than a pure “sacrifice a real card” plan.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:10:43 UTC

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