Home / Magic: The Gathering / Edge of Eternities / Atomic Microsizer
Atomic Microsizer
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Equipment

Atomic Microsizer

uncommon · Artifact — Equipment · Edge of Eternities
$0.07
Low
$0.08
Market
$0.10
High

Oracle Text

Equipped creature gets +1/+0.
Whenever equipped creature attacks, choose up to one target creature. That creature can't be blocked this turn and has base power and toughness 1/1 until end of turn.
Equip {2}

Card Details

-/-Power / Toughness
{U}Mana Cost
1Prints

Character Background

Atomic Microsizer is a tidy blue Equipment that leans hard into tempo, letting a small evasive attacker turn every combat step into a precision strike. The +1/+0 bonus is minor, but the real power is in the attack trigger: any target creature can be shrunk to a 1/1 and made unblockable for the turn, which can force through damage, enable favorable trades, or neutralize a key blocker before combat math matters. This fits best in tempo or aggressive tempo shells, especially decks that want cheap evasive creatures, tap-down effects, and repeated attack triggers. It also pairs well with creatures that care about combat damage connecting, since the unblockable clause helps guarantee hits. In deckbuilding, prioritize low-cost flyers, tokens, and creatures with prowess-like pressure so the Equip {2} cost doesn’t slow you down; the card shines when you can attach once and keep attacking rather than spending turns reequipping. The “microsizer” feel is very blue: clinical, manipulative, and just disruptive enough to keep opponents off balance.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.07 - $0.10
At the current market price of $0.08.
Average Time to Sell
3 days
At the current market price of $0.08.

Public Decks Using This Card

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Character Background

Atomic Microsizer is a tidy blue Equipment that leans hard into tempo, letting a small evasive attacker turn every combat step into a precision strike. The +1/+0 bonus is minor, but the real power is in the attack trigger: any target creature can be shrunk to a 1/1 and made unblockable for the turn, which can force through damage, enable favorable trades, or neutralize a key blocker before combat math matters. This fits best in tempo or aggressive tempo shells, especially decks that want cheap evasive creatures, tap-down effects, and repeated attack triggers. It also pairs well with creatures that care about combat damage connecting, since the unblockable clause helps guarantee hits. In deckbuilding, prioritize low-cost flyers, tokens, and creatures with prowess-like pressure so the Equip {2} cost doesn’t slow you down; the card shines when you can attach once and keep attacking rather than spending turns reequipping. The “microsizer” feel is very blue: clinical, manipulative, and just disruptive enough to keep opponents off balance.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:45 UTC

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