Viewing offers in Near Mint condition
Close Encounter
Oracle Text
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile.
Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
Card Details
Character Background
Close Encounter is a clean green trick that rewards proactive board development while still functioning as efficient removal, making it especially appealing in tempo and midrange shells. The “additional cost” of choosing a creature you control or a warped creature card in exile means you can turn your best attacker into a lethal shot, often preserving momentum by clearing the way for combat damage. In practice, it plays like a scalable fightless burn spell: a 4/4 or larger body can erase most relevant blockers, and even a modest creature can punish an opponent who taps out. Deckbuilders should value cheap evasive creatures, temporary power buffs, and any cards that exile themselves or create warped creatures, since those can turn this into surprise reach from nowhere. It’s strongest when your deck already wants to attack, then convert board presence into removal and closing power.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Close Encounter
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Close Encounter is a clean green trick that rewards proactive board development while still functioning as efficient removal, making it especially appealing in tempo and midrange shells. The “additional cost” of choosing a creature you control or a warped creature card in exile means you can turn your best attacker into a lethal shot, often preserving momentum by clearing the way for combat damage. In practice, it plays like a scalable fightless burn spell: a 4/4 or larger body can erase most relevant blockers, and even a modest creature can punish an opponent who taps out. Deckbuilders should value cheap evasive creatures, temporary power buffs, and any cards that exile themselves or create warped creatures, since those can turn this into surprise reach from nowhere. It’s strongest when your deck already wants to attack, then convert board presence into removal and closing power.
Generated using gpt-5-mini · Updated at 2026-05-17 13:39:07 UTC
