Viewing offers in Near Mint condition
Drix Fatemaker
Oracle Text
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Card Details
Character Background
Drix Fatemaker reads like a clean value creature that quietly turns any +1/+1 counter deck into a trampling threat. At five mana normally, it’s solid but unexciting; the real appeal is Warp {1}{G}, which lets you deploy it early for tempo, get an immediate counter onto your best attacker or utility creature, and then later recast it from exile for a second trigger. That makes it especially strong in midrange and +1/+1 counter shells, where every body growing into trampler pressure can snowball combat fast. It pairs well with cards that already distribute counters, since Drix turns those incidental buffs into real evasion for your whole board. In practice, prioritize placing the counter on a creature that’s likely to connect repeatedly, such as an evasive threat or an oversized token, because trample will help convert wide or tall board states into damage. As a common, it’s a flexible role-player rather than a centerpiece, but it rewards careful sequencing and steady board development.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Drix Fatemaker
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Drix Fatemaker reads like a clean value creature that quietly turns any +1/+1 counter deck into a trampling threat. At five mana normally, it’s solid but unexciting; the real appeal is Warp {1}{G}, which lets you deploy it early for tempo, get an immediate counter onto your best attacker or utility creature, and then later recast it from exile for a second trigger. That makes it especially strong in midrange and +1/+1 counter shells, where every body growing into trampler pressure can snowball combat fast. It pairs well with cards that already distribute counters, since Drix turns those incidental buffs into real evasion for your whole board. In practice, prioritize placing the counter on a creature that’s likely to connect repeatedly, such as an evasive threat or an oversized token, because trample will help convert wide or tall board states into damage. As a common, it’s a flexible role-player rather than a centerpiece, but it rewards careful sequencing and steady board development.
Generated using gpt-5.4-mini · Updated at 2026-08-11 11:40:50 UTC
