Home / Magic: The Gathering / Edge of Eternities / Evendo, Waking Haven
Evendo, Waking Haven
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Land — Planet

Evendo, Waking Haven

mythic · Land — Planet · Edge of Eternities
$13.87
Low
$16.32
Market
$20.40
High

Oracle Text

This land enters tapped.
{T}: Add {G}.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | {G}, {T}: Add {G} for each creature you control.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Evendo, Waking Haven is a Land with a patient mystique: it enters tapped, then pays you back by rewarding board presence. It’s essentially a green ramp-and-value station that turns your creatures into mana acceleration—either by charging counters via Station or, more directly, by converting the number of creatures you control into extra {G} with 12+ | {G}, {T}: Add {G} for each creature you control. In gameplay terms, this strongly supports a value-heavy midrange or combo plan, where you flood the table with expendable bodies, scale mana quickly, and cast bigger threats or pay for creature-driven engines sooner. To maximize it, build around high creature counts that don’t require expensive ramp packages—think token makers, elves, insects, or any strategy that naturally maintains a wide board. Also, prioritize low-to-mid curve creatures with synergy, since the “each creature” clause scales as long as you can keep the battlefield alive through removal.

Generated using gpt-5.4-nano

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Suggested Pricing
$13.87 - $20.40
At the current market price of $16.32.
Average Time to Sell
3 days
At the current market price of $16.32.

Public Decks Using This Card

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Character Background

Evendo, Waking Haven is a Land with a patient mystique: it enters tapped, then pays you back by rewarding board presence. It’s essentially a green ramp-and-value station that turns your creatures into mana acceleration—either by charging counters via Station or, more directly, by converting the number of creatures you control into extra {G} with 12+ | {G}, {T}: Add {G} for each creature you control. In gameplay terms, this strongly supports a value-heavy midrange or combo plan, where you flood the table with expendable bodies, scale mana quickly, and cast bigger threats or pay for creature-driven engines sooner. To maximize it, build around high creature counts that don’t require expensive ramp packages—think token makers, elves, insects, or any strategy that naturally maintains a wide board. Also, prioritize low-to-mid curve creatures with synergy, since the “each creature” clause scales as long as you can keep the battlefield alive through removal.

Generated using gpt-5.4-nano · Updated at 2026-03-28 15:19:31 UTC

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