Home / Magic: The Gathering / Edge of Eternities / Plasma Bolt
Plasma Bolt
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Plasma Bolt

common · Sorcery · Edge of Eternities
$0.08
Low
$0.09
Market
$0.11
High

Oracle Text

Plasma Bolt deals 2 damage to any target.
Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Plasma Bolt is a clean, efficient red sorcery that fits best in aggressive and tempo-minded decks, where every point of damage helps clear blockers or close out the game before opponents can stabilize. At its floor, one red mana for 2 damage to any target is already flexible enough to pick off small creatures, finish planeswalkers, or burn out the last life point; at its ceiling, Void pushes it to 3 damage, which is a meaningful breakpoint for removing sturdier utility creatures and many early threats. The card rewards decks that can reliably trigger its bonus, especially builds using sacrifice effects, bounce, or warp-centric spells from Edge of Eternities. A strong synergy tip is pairing it with cheap permanents that sacrifice themselves or spells that naturally cause a nonland permanent to leave the battlefield, letting Plasma Bolt scale without losing tempo. Its name evokes raw sci-fi energy, and its gameplay matches that image: fast, precise, and punishing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.08 - $0.11
At the current market price of $0.09.
Average Time to Sell
3 days
At the current market price of $0.09.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Plasma Bolt is a clean, efficient red sorcery that fits best in aggressive and tempo-minded decks, where every point of damage helps clear blockers or close out the game before opponents can stabilize. At its floor, one red mana for 2 damage to any target is already flexible enough to pick off small creatures, finish planeswalkers, or burn out the last life point; at its ceiling, Void pushes it to 3 damage, which is a meaningful breakpoint for removing sturdier utility creatures and many early threats. The card rewards decks that can reliably trigger its bonus, especially builds using sacrifice effects, bounce, or warp-centric spells from Edge of Eternities. A strong synergy tip is pairing it with cheap permanents that sacrifice themselves or spells that naturally cause a nonland permanent to leave the battlefield, letting Plasma Bolt scale without losing tempo. Its name evokes raw sci-fi energy, and its gameplay matches that image: fast, precise, and punishing.

Generated using gpt-5.4-mini · Updated at 2026-08-11 09:10:42 UTC

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