Home / Magic: The Gathering / Edge of Eternities / Requiem Monolith
Requiem Monolith
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact

Requiem Monolith

rare · Artifact · Edge of Eternities
$0.54
Low
$0.63
Market
$0.79
High

Oracle Text

{T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
4Prints

Character Background

Requiem Monolith is a striking black artifact that turns pain into information, and it most naturally fits a control or attrition game plan. By granting a creature the “draw that many cards and lose that much life” damage trigger, it creates a nasty threat of conversion: any ping, combat trade, or damage-based sweep becomes card flow for its controller and a life swing against them. The sorcery-speed restriction means you want to set it up before combat or before your own damage spell resolves, then immediately pressure the creature with something like a repeatable ping effect, fight spell, or damage-based removal. It also pairs well with sacrifice and recursion shells, since you can target your own expendable creature and exploit the effect when you’re ready to cash it in. In practice, this card rewards careful timing and deck construction around reliable damage sources, turning a single black mana investment into a potent source of inevitability.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.54 - $0.79
At the current market price of $0.63.
Average Time to Sell
3 days
At the current market price of $0.63.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Requiem Monolith is a striking black artifact that turns pain into information, and it most naturally fits a control or attrition game plan. By granting a creature the “draw that many cards and lose that much life” damage trigger, it creates a nasty threat of conversion: any ping, combat trade, or damage-based sweep becomes card flow for its controller and a life swing against them. The sorcery-speed restriction means you want to set it up before combat or before your own damage spell resolves, then immediately pressure the creature with something like a repeatable ping effect, fight spell, or damage-based removal. It also pairs well with sacrifice and recursion shells, since you can target your own expendable creature and exploit the effect when you’re ready to cash it in. In practice, this card rewards careful timing and deck construction around reliable damage sources, turning a single black mana investment into a potent source of inevitability.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:40:45 UTC

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