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Weapons Manufacturing
Oracle Text
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Card Details
Character Background
Weapons Manufacturing turns every nontoken artifact you drop into incremental reach, producing a disposable Munitions token that deals 2 damage when it leaves the battlefield; thematically it reads like a relentless foundry spitting out grenades. Practically, the card best supports a value-oriented or combo/sacrifice plan (with useful tempo upside): it rewards decks that can continually put artifacts onto the battlefield and then either blink or sacrifice them for repeated triggers. Deckbuilding tip: include lots of low-cost artifacts and mana rocks — Ornithopter/Memnite-style bodies, cheap signets or Sol Ring — plus sacrifice engines (Krark‑Clan Ironworks, Phyrexian Altar, or Shred Memory / Blasting Station lines) or blink tools (Cloudshift, Displacer) to turn every entry into a damage source. It also pairs nicely with artifact-centric equipment or ETB creatures to pressure life totals and trade up with blockers. In short, build around steady artifact entrants and outlets to convert the passive enchantment into a reliable damage engine and potential combo finish.
Generated using gpt-5-mini
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Character Background
Weapons Manufacturing turns every nontoken artifact you drop into incremental reach, producing a disposable Munitions token that deals 2 damage when it leaves the battlefield; thematically it reads like a relentless foundry spitting out grenades. Practically, the card best supports a value-oriented or combo/sacrifice plan (with useful tempo upside): it rewards decks that can continually put artifacts onto the battlefield and then either blink or sacrifice them for repeated triggers. Deckbuilding tip: include lots of low-cost artifacts and mana rocks — Ornithopter/Memnite-style bodies, cheap signets or Sol Ring — plus sacrifice engines (Krark‑Clan Ironworks, Phyrexian Altar, or Shred Memory / Blasting Station lines) or blink tools (Cloudshift, Displacer) to turn every entry into a damage source. It also pairs nicely with artifact-centric equipment or ETB creatures to pressure life totals and trade up with blockers. In short, build around steady artifact entrants and outlets to convert the passive enchantment into a reliable damage engine and potential combo finish.
Generated using gpt-5-mini · Updated at 2026-05-16 12:40:42 UTC
