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Consuming Aberration
Oracle Text
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Card Details
Set
Character Background
Consuming Aberration is a classic Dimir finisher that rewards a control or value-heavy game plan by turning every spell into both pressure and self-propagating mill. In play, it scales brutally as opponents’ graveyards fill, often entering as a modest body and quickly becoming a huge threat that can end games through combat alone. Its triggered ability makes cheap interaction, cantrips, and multi-spell turns especially potent, since every cast strips more cards from each library until a land appears. That means it pairs well with tempo-control shells, mill support, and graveyard synergies that like opponents’ cards ending up in the bin. Deckbuilding tip: combine it with low-cost instants, bounce, and card selection to keep casting spells while protecting the Horror, and consider effects that punish empty libraries or exploit graveyards. Lore-wise, it feels like a predatory thoughtform that grows by consuming knowledge itself, which matches its gameplay perfectly.
Generated using gpt-5.4-mini
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Character Background
Consuming Aberration is a classic Dimir finisher that rewards a control or value-heavy game plan by turning every spell into both pressure and self-propagating mill. In play, it scales brutally as opponents’ graveyards fill, often entering as a modest body and quickly becoming a huge threat that can end games through combat alone. Its triggered ability makes cheap interaction, cantrips, and multi-spell turns especially potent, since every cast strips more cards from each library until a land appears. That means it pairs well with tempo-control shells, mill support, and graveyard synergies that like opponents’ cards ending up in the bin. Deckbuilding tip: combine it with low-cost instants, bounce, and card selection to keep casting spells while protecting the Horror, and consider effects that punish empty libraries or exploit graveyards. Lore-wise, it feels like a predatory thoughtform that grows by consuming knowledge itself, which matches its gameplay perfectly.
Generated using gpt-5.4-mini · Updated at 2026-10-07 19:10:43 UTC
