Viewing offers in Near Mint condition
Crackling Cyclops
Oracle Text
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Card Details
Set
Character Background
Crackling Cyclops reads like a red-tempo staple: a 0/4 body that turns into a credible attacker the moment you play a noncreature spell, so it best supports aggressive tempo or spell-slinger builds that plan to deploy creatures early and push damage with cheap instants and sorceries. Thematically the Cyclops feels like a stormy spell-channeler—immobile until you draw on arcane lightning—so in practice you want a low curve of one- and two-mana noncreature spells (cantrips, burn, cheap removal) to flip it into a 3/4 on turn three or escalate to a 6/4 with two spells in a turn. Specific synergies include pairing it with cheap cantrips and direct-damage instants or cards that generate token value on spellcast; in Izzet or mono-red tempo shells it pressures blockable creatures and punishes opponents who tap low for removal. Deckbuilding tip: run 20–24 lands, prioritize one-mana spells and at least a couple of haste enablers or protection spells so the Cyclops converts its defensive 0/4 chassis into reliable early offense.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Crackling Cyclops
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Crackling Cyclops reads like a red-tempo staple: a 0/4 body that turns into a credible attacker the moment you play a noncreature spell, so it best supports aggressive tempo or spell-slinger builds that plan to deploy creatures early and push damage with cheap instants and sorceries. Thematically the Cyclops feels like a stormy spell-channeler—immobile until you draw on arcane lightning—so in practice you want a low curve of one- and two-mana noncreature spells (cantrips, burn, cheap removal) to flip it into a 3/4 on turn three or escalate to a 6/4 with two spells in a turn. Specific synergies include pairing it with cheap cantrips and direct-damage instants or cards that generate token value on spellcast; in Izzet or mono-red tempo shells it pressures blockable creatures and punishes opponents who tap low for removal. Deckbuilding tip: run 20–24 lands, prioritize one-mana spells and at least a couple of haste enablers or protection spells so the Cyclops converts its defensive 0/4 chassis into reliable early offense.
Generated using gpt-5-mini · Updated at 2026-05-16 15:20:44 UTC
