Home / Magic: The Gathering / Foundations / Demonic Pact
Demonic Pact
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Enchantment

Demonic Pact

mythic · Enchantment · Foundations
$0.26
Low
$0.30
Market
$0.38
High

Oracle Text

At the beginning of your upkeep, choose one that hasn't been chosen —
• This enchantment deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.

Card Details

-/-Power / Toughness
{2}{B}{B}Mana Cost
1Prints

Character Background

Demonic Pact is a classic high-stakes enchantment for Magic: The Gathering that turns every upkeep into a Faustian bargain, and in practice it best fits control or combo shells that can exploit the four modes before the final one matters. The first three choices are all powerful: a repeatable Lightning Helix, a brutal Mind Rot, and clean card draw that can refuel a stalled hand, so the card can take over games if you protect it. The key deckbuilding tip is to pair it with ways to reset or remove your own enchantment before the “you lose the game” mode becomes mandatory, such as bounce, sacrifice, or blink-style effects if available in your colors. It also rewards careful sequencing with discard and life gain synergies, especially in black-based control decks that can stabilize early, then cash in the Pact’s front-loaded value to close quickly.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.38
At the current market price of $0.30.
Average Time to Sell
3 days
At the current market price of $0.30.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Demonic Pact is a classic high-stakes enchantment for Magic: The Gathering that turns every upkeep into a Faustian bargain, and in practice it best fits control or combo shells that can exploit the four modes before the final one matters. The first three choices are all powerful: a repeatable Lightning Helix, a brutal Mind Rot, and clean card draw that can refuel a stalled hand, so the card can take over games if you protect it. The key deckbuilding tip is to pair it with ways to reset or remove your own enchantment before the “you lose the game” mode becomes mandatory, such as bounce, sacrifice, or blink-style effects if available in your colors. It also rewards careful sequencing with discard and life gain synergies, especially in black-based control decks that can stabilize early, then cash in the Pact’s front-loaded value to close quickly.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:40:44 UTC

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