Home / Magic: The Gathering / Foundations / Dreadwing Scavenger
Dreadwing Scavenger
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Nightmare Bird

Dreadwing Scavenger

uncommon · Creature — Nightmare Bird · Foundations
$0.17
Low
$0.20
Market
$0.25
High

Oracle Text

Flying
Whenever this creature enters or attacks, draw a card, then discard a card.
Threshold — This creature gets +1/+1 and has deathtouch as long as there are seven or more cards in your graveyard.

Card Details

2/2Power / Toughness
{1}{U}{B}Mana Cost
1Prints

Character Background

Dreadwing Scavenger is a tidy little piece of Dimir-style value, slipping into play as a 2/2 flyer for three mana and immediately replacing itself with a draw-then-discard trigger. That makes it excellent in tempo or control shells that want to chip in through the air while smoothing draws and stocking the graveyard. The threshold clause is the real payoff: once you reach seven cards in the graveyard, it becomes a 3/3 flyer with deathtouch, turning every attack into a serious threat that can deter blockers and force awkward trades. It pairs especially well with self-mill, looting, flashback, and other graveyard-filling effects, since its own trigger helps get there naturally. In practice, it rewards careful sequencing: deploy it when you can attack soon, and use the discard to pitch recursive cards, excess lands, or spell-based payoff pieces that like being in the graveyard.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.17 - $0.25
At the current market price of $0.20.
Average Time to Sell
3 days
At the current market price of $0.20.

Public Decks Using This Card

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Character Background

Dreadwing Scavenger is a tidy little piece of Dimir-style value, slipping into play as a 2/2 flyer for three mana and immediately replacing itself with a draw-then-discard trigger. That makes it excellent in tempo or control shells that want to chip in through the air while smoothing draws and stocking the graveyard. The threshold clause is the real payoff: once you reach seven cards in the graveyard, it becomes a 3/3 flyer with deathtouch, turning every attack into a serious threat that can deter blockers and force awkward trades. It pairs especially well with self-mill, looting, flashback, and other graveyard-filling effects, since its own trigger helps get there naturally. In practice, it rewards careful sequencing: deploy it when you can attack soon, and use the discard to pitch recursive cards, excess lands, or spell-based payoff pieces that like being in the graveyard.

Generated using gpt-5.4-mini · Updated at 2026-08-11 11:10:45 UTC

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