Home / Magic: The Gathering / Foundations / Fireshrieker
Fireshrieker
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact — Equipment

Fireshrieker

uncommon · Artifact — Equipment · Foundations
$0.16
Low
$0.19
Market
$0.24
High

Oracle Text

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Card Details

-/-Power / Toughness
{3}Mana Cost
1Prints

Character Background

The Fireshrieker, true to its evocative name, bestows an explosive, almost fiery impact upon the wielder, perfectly embodying the ferocity of double strike. This {3}-cost artifact, with its {2} equip cost, isn't a cheap early play, demanding a total of {5} mana to initially activate its potent effect. However, the payoff is often game-ending: double strike fundamentally alters combat math, effectively doubling a creature's power during attacks. It's an absolute powerhouse for Aggro and Midrange strategies aiming to accelerate their clock, or for Voltron Commander decks seeking to swiftly eliminate opponents through commander damage. To truly maximize its potential, prioritize equipping Fireshrieker to creatures boasting high inherent power, evasion, or trample—imagine a 5/5 trampler dealing 10 damage, with 5 trampling over! This synergy makes the mana investment worthwhile, transforming even modest threats into devastating combat monsters that can punch through blockers or end games in a single turn.

Generated using gemini-2.5-flash

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Suggested Pricing
$0.16 - $0.24
At the current market price of $0.19.
Average Time to Sell
3 days
At the current market price of $0.19.

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Character Background

The Fireshrieker, true to its evocative name, bestows an explosive, almost fiery impact upon the wielder, perfectly embodying the ferocity of double strike. This {3}-cost artifact, with its {2} equip cost, isn't a cheap early play, demanding a total of {5} mana to initially activate its potent effect. However, the payoff is often game-ending: double strike fundamentally alters combat math, effectively doubling a creature's power during attacks. It's an absolute powerhouse for Aggro and Midrange strategies aiming to accelerate their clock, or for Voltron Commander decks seeking to swiftly eliminate opponents through commander damage. To truly maximize its potential, prioritize equipping Fireshrieker to creatures boasting high inherent power, evasion, or trample—imagine a 5/5 trampler dealing 10 damage, with 5 trampling over! This synergy makes the mana investment worthwhile, transforming even modest threats into devastating combat monsters that can punch through blockers or end games in a single turn.

Generated using gemini-2.5-flash · Updated at 2026-03-28 08:15:33 UTC

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