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Fynn, the Fangbearer
NM
LP
MP
HP

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uncommon · Legendary Creature — Human Warrior

Fynn, the Fangbearer

uncommon · Legendary Creature — Human Warrior · Foundations
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

Card Details

1/3Power / Toughness
{1}{G}Mana Cost
1Prints

Character Background

Fynn, the Fangbearer is a lean two-mana threat that pushes a very specific aggro plan: turn tiny deathtouch creatures into poison delivery systems and end the game before opponents stabilize. In practice, he plays like a snowball engine in black-green or mono-green shells that can flood the board with cheap creatures such as snakes, tokens, or evasive bodies carrying deathtouch. Because his trigger grants two poison counters per combat hit, just five unblocked connections from any deathtouch source can kill outright, so the deck should prioritize speed, evasion, and protection over raw size. Cards that grant deathtouch broadly, or creatures that can attack safely through trample, menace, or flying, are especially strong. Fynn himself is fragile, but his stat line is enough to pressure early and force awkward blocks, making him ideal for an aggressive tempo strategy that converts combat math into an alternate win condition.

Generated using gpt-5-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

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Character Background

Fynn, the Fangbearer is a lean two-mana threat that pushes a very specific aggro plan: turn tiny deathtouch creatures into poison delivery systems and end the game before opponents stabilize. In practice, he plays like a snowball engine in black-green or mono-green shells that can flood the board with cheap creatures such as snakes, tokens, or evasive bodies carrying deathtouch. Because his trigger grants two poison counters per combat hit, just five unblocked connections from any deathtouch source can kill outright, so the deck should prioritize speed, evasion, and protection over raw size. Cards that grant deathtouch broadly, or creatures that can attack safely through trample, menace, or flying, are especially strong. Fynn himself is fragile, but his stat line is enough to pressure early and force awkward blocks, making him ideal for an aggressive tempo strategy that converts combat math into an alternate win condition.

Generated using gpt-5-mini · Updated at 2026-05-17 13:09:05 UTC

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