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Spinner of Souls
Oracle Text
Reach
Whenever another nontoken creature you control dies, you may reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Card Details
Set
Character Background
Spinner of Souls is a classic green value engine disguised as a sturdy 4/3 reach body. In gameplay terms, it best supports midrange and grindy sacrifice strategies, where your nontoken creatures are expected to die anyway and turn into fresh gas. Because it only triggers off another nontoken creature you control, it rewards decks with recursive threats, death triggers, or sacrifice outlets like those that can cash in creatures for extra cards. The random-bottom clause is a small bonus against deck thinning and lets you keep digging until you hit a creature, making the card especially strong in creature-dense builds. Lore-wise, the name and Spider Spirit typing evoke a patient weaver of fates, spinning new threads from the dead—fitting for a card that turns loss into future draws. Pair it with cheap creatures that replace themselves or cards that benefit from dying, and it becomes a reliable source of advantage while holding the ground against flyers.
Generated using gpt-5.4-mini
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Character Background
Spinner of Souls is a classic green value engine disguised as a sturdy 4/3 reach body. In gameplay terms, it best supports midrange and grindy sacrifice strategies, where your nontoken creatures are expected to die anyway and turn into fresh gas. Because it only triggers off another nontoken creature you control, it rewards decks with recursive threats, death triggers, or sacrifice outlets like those that can cash in creatures for extra cards. The random-bottom clause is a small bonus against deck thinning and lets you keep digging until you hit a creature, making the card especially strong in creature-dense builds. Lore-wise, the name and Spider Spirit typing evoke a patient weaver of fates, spinning new threads from the dead—fitting for a card that turns loss into future draws. Pair it with cheap creatures that replace themselves or cards that benefit from dying, and it becomes a reliable source of advantage while holding the ground against flyers.
Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:46 UTC
