Viewing offers in Near Mint condition
Ahriman
Oracle Text
Flying, deathtouch
{3}, Sacrifice another creature or artifact: Draw a card.
Card Details
Character Background
Ahriman reads like a compact, thematic value engine: a flying deathtouch 2/2 that simultaneously serves as a tempo deterrent and a longer‑term card‑advantage sink for sacrifice builds. The Eye Horror flavor suggests a thing that watches and consumes, and mechanically it turns expendable creatures or artifacts into raw card draw for {3}, so it best supports midrange/value or Aristocrats‑style decks that produce steady fodder rather than pure aggro. Practical synergies include token generators and cheap artifact creatures (treasures, Servos/Ornithopters) plus recursion or flicker effects so the sacrificed pieces return; pairing Ahriman with repeatable outlets like Viscera Seer/Voidwielder or a sacrifice enabler such as Ashnod’s Altar lets you convert tokens into multiple cards in a single game. In deckbuilding prioritize low‑cost fodder, artifact token producers, and ways to recur sacrificed permanents; be mindful that the activation is mana‑heavy, so build for midgame engines rather than turn‑two all‑in plays.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Ahriman
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Ahriman reads like a compact, thematic value engine: a flying deathtouch 2/2 that simultaneously serves as a tempo deterrent and a longer‑term card‑advantage sink for sacrifice builds. The Eye Horror flavor suggests a thing that watches and consumes, and mechanically it turns expendable creatures or artifacts into raw card draw for {3}, so it best supports midrange/value or Aristocrats‑style decks that produce steady fodder rather than pure aggro. Practical synergies include token generators and cheap artifact creatures (treasures, Servos/Ornithopters) plus recursion or flicker effects so the sacrificed pieces return; pairing Ahriman with repeatable outlets like Viscera Seer/Voidwielder or a sacrifice enabler such as Ashnod’s Altar lets you convert tokens into multiple cards in a single game. In deckbuilding prioritize low‑cost fodder, artifact token producers, and ways to recur sacrificed permanents; be mindful that the activation is mana‑heavy, so build for midgame engines rather than turn‑two all‑in plays.
Generated using gpt-5-mini · Updated at 2026-05-16 14:20:44 UTC
