Home / Magic: The Gathering / Final Fantasy / Cactuar
Cactuar
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Plant

Cactuar

uncommon · Creature — Plant · Final Fantasy
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

Trample
At the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to its owner's hand.

Card Details

3/3Power / Toughness
{G}Mana Cost
1Prints

Character Background

Cactuar reads like a classic green tempo/aggro piece: for a single green mana you get a 3/3 with trample that applies immediate pressure and forces awkward blocks, and its end-step bounce clause turns it into a reusable threat that encourages short, punchy engagements rather than long attrition wars. Thematically it feels like a prickly sprinter that darts in, stomps, then slips away—mechanically useful for attacking into chump blockers or pushing through late-game life. Build it into low-curve stompy or tempo shells where one-drop density matters, and lean on ways to reuse or protect the bounce: pair it with blink and bounce effects (Cloudshift, Conjurer’s Closet, Ghostly Flicker) to repeatedly net attacks or dodge removal, or include cheap pump spells and anthem effects to get maximum damage before it returns. Be wary of full-control mirrors—this is a tempo tool, not a long-term value engine—so surround it with resilient threats and recursion if you need staying power.

Generated using gpt-5-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

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Character Background

Cactuar reads like a classic green tempo/aggro piece: for a single green mana you get a 3/3 with trample that applies immediate pressure and forces awkward blocks, and its end-step bounce clause turns it into a reusable threat that encourages short, punchy engagements rather than long attrition wars. Thematically it feels like a prickly sprinter that darts in, stomps, then slips away—mechanically useful for attacking into chump blockers or pushing through late-game life. Build it into low-curve stompy or tempo shells where one-drop density matters, and lean on ways to reuse or protect the bounce: pair it with blink and bounce effects (Cloudshift, Conjurer’s Closet, Ghostly Flicker) to repeatedly net attacks or dodge removal, or include cheap pump spells and anthem effects to get maximum damage before it returns. Be wary of full-control mirrors—this is a tempo tool, not a long-term value engine—so surround it with resilient threats and recursion if you need staying power.

Generated using gpt-5-mini · Updated at 2026-05-16 19:40:45 UTC

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