Home / Magic: The Gathering / Final Fantasy / Clive's Hideaway
Clive's Hideaway
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land — Town

Clive's Hideaway

rare · Land — Town · Final Fantasy
$0.29
Low
$0.34
Market
$0.43
High

Oracle Text

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
{T}: Add {C}.
{2}, {T}: You may play the exiled card without paying its mana cost if you control four or more legendary creatures.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Clive’s Hideaway is a slow-value, cheat-tool land best suited to a legends-heavy midrange or value/combo deck that plans to flip the late game by sneaking in a high-impact legendary creature for free. Hideaway 4 gives you a discreet selection from the top of your library, and the {2}, {T} ability turns that face-down secret into a tempo swing once you reliably have four or more legendary creatures on board — think of it as a delayed bomb window rather than early ramp. Deckbuilding tips: stack your deck with tutors and top-deck manipulation (Captain Sisay or other legendary tutors in multiplayer, Sensei’s Divining Top, scry effects) so Hideaway more often hits a meaningful legend, and include redundancy for producing or reanimating legendary creatures so you can hit the four-creatures threshold consistently. Plays especially well in legendary tribal or Commander builds that accumulate creatures and want a low-cost surprise finish; protect the land and prioritize sequencing to maximize its cheat potential.

Generated using gpt-5-mini

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Suggested Pricing
$0.29 - $0.43
At the current market price of $0.34.
Average Time to Sell
3 days
At the current market price of $0.34.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Clive’s Hideaway is a slow-value, cheat-tool land best suited to a legends-heavy midrange or value/combo deck that plans to flip the late game by sneaking in a high-impact legendary creature for free. Hideaway 4 gives you a discreet selection from the top of your library, and the {2}, {T} ability turns that face-down secret into a tempo swing once you reliably have four or more legendary creatures on board — think of it as a delayed bomb window rather than early ramp. Deckbuilding tips: stack your deck with tutors and top-deck manipulation (Captain Sisay or other legendary tutors in multiplayer, Sensei’s Divining Top, scry effects) so Hideaway more often hits a meaningful legend, and include redundancy for producing or reanimating legendary creatures so you can hit the four-creatures threshold consistently. Plays especially well in legendary tribal or Commander builds that accumulate creatures and want a low-cost surprise finish; protect the land and prioritize sequencing to maximize its cheat potential.

Generated using gpt-5-mini · Updated at 2026-05-16 16:40:44 UTC

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