Home / Magic: The Gathering / Final Fantasy / Elixir
Elixir
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact

Elixir

uncommon · Artifact · Final Fantasy
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

This artifact enters tapped.
{5}, {T}, Exile this artifact: Shuffle all nonland cards from your graveyard into your library. You gain life equal to the number of cards shuffled into your library this way.

Card Details

-/-Power / Toughness
{1}Mana Cost
1Prints

Character Background

Elixir is a slow-burn value engine that most naturally fits control or midrange decks that expect the game to go long. The tapped entry keeps it from helping early tempo, but the low upfront cost makes it easy to deploy before you need to spend mana on interaction. Once online, it turns a stocked graveyard into both resilience and life gain, effectively undoing attrition by recycling every nonland card back into your library. That makes it especially appealing in decks with self-mill, looting, or fetch-heavy lines that fill the graveyard quickly, and it pairs well with card selection to redraw key spells after shuffling them back. In Commander, it can be a nice anti-mill and grind tool, while in 60-card formats it rewards decks that can afford a late-game mana sink. The card feels like a restorative Final Fantasy-style tonic: not explosive, but a steady reset that helps you outlast opponents.

Generated using gpt-5-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Elixir is a slow-burn value engine that most naturally fits control or midrange decks that expect the game to go long. The tapped entry keeps it from helping early tempo, but the low upfront cost makes it easy to deploy before you need to spend mana on interaction. Once online, it turns a stocked graveyard into both resilience and life gain, effectively undoing attrition by recycling every nonland card back into your library. That makes it especially appealing in decks with self-mill, looting, or fetch-heavy lines that fill the graveyard quickly, and it pairs well with card selection to redraw key spells after shuffling them back. In Commander, it can be a nice anti-mill and grind tool, while in 60-card formats it rewards decks that can afford a late-game mana sink. The card feels like a restorative Final Fantasy-style tonic: not explosive, but a steady reset that helps you outlast opponents.

Generated using gpt-5-mini · Updated at 2026-05-17 13:29:05 UTC

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