Home / Magic: The Gathering / Final Fantasy / Jenova, Ancient Calamity
Jenova, Ancient Calamity
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Alien

Jenova, Ancient Calamity

rare · Legendary Creature — Alien · Final Fantasy
$1.57
Low
$1.85
Market
$2.31
High

Oracle Text

At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.

Card Details

1/5Power / Toughness
{2}{B}{G}Mana Cost
1Prints

Character Background

Jenova, Ancient Calamity fits best into a value-oriented midrange or sacrifice-control shell, where its slow-burn engine turns combat into card advantage and board snowballing. A 1/5 for three mana is already a sturdy blocker, and its trigger at the beginning of combat lets you stack counters on a key attacker or a creature you’re happy to lose, then cash in later when that Mutant dies during your turn. The ideal pattern is to target a creature with evasion, death triggers, or token-making payoffs, then sacrifice it deliberately after combat to draw a fresh grip. Pair Jenova with repeatable sac outlets, persist-style creatures, or creatures that want counters anyway, such as undying or modular-like game plans, so the power-based draw becomes reliable. Lore-wise, the card captures a corruptive, mutating force that spreads through the board, making every casualty fuel the next wave.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.57 - $2.31
At the current market price of $1.85.
Average Time to Sell
3 days
At the current market price of $1.85.

Public Decks Using This Card

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Character Background

Jenova, Ancient Calamity fits best into a value-oriented midrange or sacrifice-control shell, where its slow-burn engine turns combat into card advantage and board snowballing. A 1/5 for three mana is already a sturdy blocker, and its trigger at the beginning of combat lets you stack counters on a key attacker or a creature you’re happy to lose, then cash in later when that Mutant dies during your turn. The ideal pattern is to target a creature with evasion, death triggers, or token-making payoffs, then sacrifice it deliberately after combat to draw a fresh grip. Pair Jenova with repeatable sac outlets, persist-style creatures, or creatures that want counters anyway, such as undying or modular-like game plans, so the power-based draw becomes reliable. Lore-wise, the card captures a corruptive, mutating force that spreads through the board, making every casualty fuel the next wave.

Generated using gpt-5.4-mini · Updated at 2026-08-11 04:10:47 UTC

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