Home / Magic: The Gathering / Final Fantasy / Machinist's Arsenal
Machinist's Arsenal
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact — Equipment

Machinist's Arsenal

rare · Artifact — Equipment · Final Fantasy
$0.52
Low
$0.61
Market
$0.76
High

Oracle Text

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
Machina — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Card Details

-/-Power / Toughness
{4}{W}Mana Cost
1Prints

Character Background

Machinist's Arsenal reads like a white midrange/value engine that doubles as an opening tempo play: Job select gives you a free 1/1 Hero that immediately becomes the equipment’s bearer, and because the buff is +2/+2 per artifact you control the token is already a respectable threat and scales into a massive finisher as you assemble artifacts. It wants artifact-token producers, cheap artifact creatures and artifact payoffs — include Servo/Thopter token generators, Stoneforge Mystic to tutor and cheat equipment, and payoff pieces like Steel Overseer or Sram-style draw engines to capitalize on attaching and casting gear. The downside is a hefty Machina/Equip cost, so build to minimize that pain with ways to move or auto-equip (or simply flood the board with artifacts so the attached creature is already huge); in limited or commander it’s a reliable midrange anthem that turns a board of artifacts into a single lethal Artificer threat while fitting the Final Fantasy “job change” theme neatly.

Generated using gpt-5-mini

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Suggested Pricing
$0.52 - $0.76
At the current market price of $0.61.
Average Time to Sell
3 days
At the current market price of $0.61.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Machinist's Arsenal reads like a white midrange/value engine that doubles as an opening tempo play: Job select gives you a free 1/1 Hero that immediately becomes the equipment’s bearer, and because the buff is +2/+2 per artifact you control the token is already a respectable threat and scales into a massive finisher as you assemble artifacts. It wants artifact-token producers, cheap artifact creatures and artifact payoffs — include Servo/Thopter token generators, Stoneforge Mystic to tutor and cheat equipment, and payoff pieces like Steel Overseer or Sram-style draw engines to capitalize on attaching and casting gear. The downside is a hefty Machina/Equip cost, so build to minimize that pain with ways to move or auto-equip (or simply flood the board with artifacts so the attached creature is already huge); in limited or commander it’s a reliable midrange anthem that turns a board of artifacts into a single lethal Artificer threat while fitting the Final Fantasy “job change” theme neatly.

Generated using gpt-5-mini · Updated at 2026-05-16 15:20:44 UTC

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