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Shinra Reinforcements
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Soldier

Shinra Reinforcements

common · Creature — Human Soldier · Final Fantasy
$0.09
Low
$0.11
Market
$0.14
High

Oracle Text

When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)

Card Details

2/3Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Shinra Reinforcements plays like a compact value engine that thematically evokes corporate troops arriving to shore up losses: a cheap 2/3 that mills three and heals you for 3, making it ideal for value/graveyard-combo strategies rather than pure aggro or heavy control. The mill is fuel — build around Delve threats (Gurmag Angler), flashback/escape cards, or reanimation suites (Unburial Rites, Animate Dead) to convert the forced top-decking into repeatable payoffs — and include self-mill repeaters or recursion to maximize those three cards. In Draft and Limited it's a solid tempo piece, stabilizing life and advancing graveyard-based synergies; in Constructed, pair it with discard outlets or graveyard payoffs and consider trimming top-end cards that you don't want milled. Play it early to sculpt your graveyard or as a stabilizer when behind: the body, life, and card depth make it flexible and efficient in midrange/value builds.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.14
At the current market price of $0.11.
Average Time to Sell
3 days
At the current market price of $0.11.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Shinra Reinforcements plays like a compact value engine that thematically evokes corporate troops arriving to shore up losses: a cheap 2/3 that mills three and heals you for 3, making it ideal for value/graveyard-combo strategies rather than pure aggro or heavy control. The mill is fuel — build around Delve threats (Gurmag Angler), flashback/escape cards, or reanimation suites (Unburial Rites, Animate Dead) to convert the forced top-decking into repeatable payoffs — and include self-mill repeaters or recursion to maximize those three cards. In Draft and Limited it's a solid tempo piece, stabilizing life and advancing graveyard-based synergies; in Constructed, pair it with discard outlets or graveyard payoffs and consider trimming top-end cards that you don't want milled. Play it early to sculpt your graveyard or as a stabilizer when behind: the body, life, and card depth make it flexible and efficient in midrange/value builds.

Generated using gpt-5-mini · Updated at 2026-05-16 17:40:45 UTC

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