Home / Magic: The Gathering / Final Fantasy / Squall, SeeD Mercenary
Squall, SeeD Mercenary
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Knight Mercenary

Squall, SeeD Mercenary

rare · Legendary Creature — Human Knight Mercenary · Final Fantasy
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Card Details

3/4Power / Toughness
{2}{W}{B}Mana Cost
1Prints

Character Background

Squall, SeeD Mercenary reads like a lone-duelist build-around: a 3/4 for {2}{W}{B} that rewards attacking alone with double strike and then converts that damage into recurring permanent value, so it best supports a tempo/value midrange plan that prefers a single, reliable threat over wide boards. Thematically he’s the disciplined mercenary who cuts through defenses and then hauls back battlefield tools from the grave—practically that means build to make Squall connect: give him consistent evasion or unblockable access (Rogue’s Passage, Whispersilk Cloak) and include low-cost permanents you want back, like cheap utility creatures, token generators, or even 3‑cmc equipment (Loxodon Warhammer is a classic example) to recur when he deals player damage. Deck tips: pack graveyard enablers and self‑mill/sac outlets so you have targets (cheap artifacts/creatures and a few reanimation spells), and include removal or taxing effects to keep the attack “alone” trigger reliable; the result is a resilient one‑attacker engine that trades tempo for recurring incremental advantage.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Squall, SeeD Mercenary reads like a lone-duelist build-around: a 3/4 for {2}{W}{B} that rewards attacking alone with double strike and then converts that damage into recurring permanent value, so it best supports a tempo/value midrange plan that prefers a single, reliable threat over wide boards. Thematically he’s the disciplined mercenary who cuts through defenses and then hauls back battlefield tools from the grave—practically that means build to make Squall connect: give him consistent evasion or unblockable access (Rogue’s Passage, Whispersilk Cloak) and include low-cost permanents you want back, like cheap utility creatures, token generators, or even 3‑cmc equipment (Loxodon Warhammer is a classic example) to recur when he deals player damage. Deck tips: pack graveyard enablers and self‑mill/sac outlets so you have targets (cheap artifacts/creatures and a few reanimation spells), and include removal or taxing effects to keep the attack “alone” trigger reliable; the result is a resilient one‑attacker engine that trades tempo for recurring incremental advantage.

Generated using gpt-5-mini · Updated at 2026-05-16 15:40:47 UTC

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