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The Masamune
Oracle Text
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip {2}
Card Details
Character Background
The Masamune is a powerful Legends-style finisher for aggressive or sacrifice-minded decks, turning any equipped attacker into a must-answer threat that both pressures life totals and warps combat math. First strike makes blocks awkward, while “must be blocked if able” forces the issue, letting you pick off key defenders or punch through damage in combat-centric tempo shells. The real ceiling comes from the death-trigger doubling, which rewards you for running creatures that care about things dying: think token-makers, aristocrat-style drain effects, or value creatures that replace themselves when they perish. It also pairs well with emblems and sacrifice outlets, since every extra death trigger can snowball board advantage quickly. Because the Equipment itself costs 3 to cast and 2 to equip, it fits best in decks that can leverage one strong attacker repeatedly rather than wide, low-impact boards.
Generated using gpt-5.4-mini
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Character Background
The Masamune is a powerful Legends-style finisher for aggressive or sacrifice-minded decks, turning any equipped attacker into a must-answer threat that both pressures life totals and warps combat math. First strike makes blocks awkward, while “must be blocked if able” forces the issue, letting you pick off key defenders or punch through damage in combat-centric tempo shells. The real ceiling comes from the death-trigger doubling, which rewards you for running creatures that care about things dying: think token-makers, aristocrat-style drain effects, or value creatures that replace themselves when they perish. It also pairs well with emblems and sacrifice outlets, since every extra death trigger can snowball board advantage quickly. Because the Equipment itself costs 3 to cast and 2 to equip, it fits best in decks that can leverage one strong attacker repeatedly rather than wide, low-impact boards.
Generated using gpt-5.4-mini · Updated at 2026-09-21 04:10:46 UTC
