Home / Magic: The Gathering / The Hobbit / Bard, King of Dale
Bard, King of Dale
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Human Noble Archer

Bard, King of Dale

mythic · Legendary Creature — Human Noble Archer · The Hobbit
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Reach, vigilance
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Card Details

3/5Power / Toughness
{4}{W}{U}Mana Cost
3Prints

Character Background

Bard, King of Dale fits best into a midrange-to-control value plan, where his sturdy 3/5 body, reach, and vigilance let him defend the skies while still pressuring or stabilizing the board. The card’s real power is in turning every extra draw into two cards and every token generation spell into a doubled board presence, so he rewards decks that can generate incremental advantage rather than pure speed. In practice, he pairs especially well with effects that create a single token at a time or reward repeated card draw, since both lines snowball quickly under his replacement effect. A blue-white shell is especially appealing, using countermagic and sweepers to buy time until Bard takes over. Token makers, draw engines, and cards that trigger from drawing beyond the first card each turn all become much stronger here, making him an excellent engine commander or top-end threat in a grindy, resilient build.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Bard, King of Dale fits best into a midrange-to-control value plan, where his sturdy 3/5 body, reach, and vigilance let him defend the skies while still pressuring or stabilizing the board. The card’s real power is in turning every extra draw into two cards and every token generation spell into a doubled board presence, so he rewards decks that can generate incremental advantage rather than pure speed. In practice, he pairs especially well with effects that create a single token at a time or reward repeated card draw, since both lines snowball quickly under his replacement effect. A blue-white shell is especially appealing, using countermagic and sweepers to buy time until Bard takes over. Token makers, draw engines, and cards that trigger from drawing beyond the first card each turn all become much stronger here, making him an excellent engine commander or top-end threat in a grindy, resilient build.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:49 UTC

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