Viewing offers in Near Mint condition
The Lonely Mountain
Oracle Text
({T}: Add {R}.)
This land enters tapped unless you control an Equipment.
{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery.
Card Details
Set
Character Background
The Lonely Mountain is a nicely thematic utility land that rewards the classic Equipment-heavy red plan: suit up, attack, and turn your gear into extra bodies. As a Mountain it fixes mana cleanly, but the tapped clause means it asks for deckbuilding commitment; in practice, it shines best in aggressive or midrange value shells that can reliably control an Equipment early. Once online, the activated ability becomes a steady source of board presence, and the cost reduction for each Equipment you control can make it surprisingly efficient in the late game, especially in a deck with cheap pieces like Bonesplitter-style tools or reusable equipment from artifact-centric builds. Because the token comes at sorcery speed, it’s less of a combat trick and more of a grind engine, helping you recover after removal or widen a stalled board. In Limited, it’s a premium pick if you can support the Equipment count.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List The Lonely Mountain
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
The Lonely Mountain is a nicely thematic utility land that rewards the classic Equipment-heavy red plan: suit up, attack, and turn your gear into extra bodies. As a Mountain it fixes mana cleanly, but the tapped clause means it asks for deckbuilding commitment; in practice, it shines best in aggressive or midrange value shells that can reliably control an Equipment early. Once online, the activated ability becomes a steady source of board presence, and the cost reduction for each Equipment you control can make it surprisingly efficient in the late game, especially in a deck with cheap pieces like Bonesplitter-style tools or reusable equipment from artifact-centric builds. Because the token comes at sorcery speed, it’s less of a combat trick and more of a grind engine, helping you recover after removal or widen a stalled board. In Limited, it’s a premium pick if you can support the Equipment count.
Generated using gpt-5.4-mini · Updated at 2026-08-21 21:40:44 UTC
