Home / Magic: The Gathering / Ice Age / Anarchy
Anarchy
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Anarchy

uncommon · Sorcery · Ice Age
$1.56
Low
$1.83
Market
$2.29
High

Oracle Text

Destroy all white permanents.

Card Details

-/-Power / Toughness
{2}{R}{R}Mana Cost
1Prints

Character Background

Anarchy is a brutally efficient anti-white sweeper from Ice Age that rewards a proactive red strategy, especially aggressive or tempo decks looking to clear the way for damage. At four mana, it can completely reset boards built around white creatures, enchantments, and utility permanents, making it a strong sideboard tool in metas where white midrange, prison, or token shells are common. Its biggest strength is asymmetry: if your deck is mostly red permanents, you can engineer a devastating swing by preserving your board while erasing theirs. It pairs well with burn-heavy lists that only need one turn of open lanes to finish the game, and with artifact-based builds that avoid collateral damage entirely. In deckbuilding, consider sequencing Anarchy after committing your own threat or pairing it with haste creatures so the opponent has no chance to rebuild before taking lethal.

Generated using gpt-5.4-mini

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Suggested Pricing
$1.56 - $2.29
At the current market price of $1.83.
Average Time to Sell
3 days
At the current market price of $1.83.

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Character Background

Anarchy is a brutally efficient anti-white sweeper from Ice Age that rewards a proactive red strategy, especially aggressive or tempo decks looking to clear the way for damage. At four mana, it can completely reset boards built around white creatures, enchantments, and utility permanents, making it a strong sideboard tool in metas where white midrange, prison, or token shells are common. Its biggest strength is asymmetry: if your deck is mostly red permanents, you can engineer a devastating swing by preserving your board while erasing theirs. It pairs well with burn-heavy lists that only need one turn of open lanes to finish the game, and with artifact-based builds that avoid collateral damage entirely. In deckbuilding, consider sequencing Anarchy after committing your own threat or pairing it with haste creatures so the opponent has no chance to rebuild before taking lethal.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:20:45 UTC

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