Home / Magic: The Gathering / Ice Age / Mercenaries
Mercenaries
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Human Mercenary

Mercenaries

rare · Creature — Human Mercenary · Ice Age
$0.46
Low
$0.54
Market
$0.68
High

Oracle Text

{3}: The next time this creature would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Card Details

3/3Power / Toughness
{3}{W}Mana Cost
1Prints

Character Background

Mercenaries from Ice Age feels like a hired blade that never fully commits to either side, and that ambiguity shows up perfectly in gameplay. As a 3/3 for four mana, it is a fair body for white decks that want to stabilize the board, making it most naturally at home in control or midrange shells rather than aggressive builds. Its unusual activated ability is defensive insurance: for {3}, any player can prevent the next damage it would deal to you that turn, which means it can blunt combat math and buy time against larger attackers. Because the ability is symmetrical and available to everyone, it rewards careful timing and political play in multiplayer. Deckbuilding-wise, pair it with effects that force attacks into awkward blocks or with pump/aura tricks that make opponents hesitate to swing. It also combines well with life-gain or damage prevention themes, where every extra turn matters.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.46 - $0.68
At the current market price of $0.54.
Average Time to Sell
3 days
At the current market price of $0.54.

Public Decks Using This Card

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Character Background

Mercenaries from Ice Age feels like a hired blade that never fully commits to either side, and that ambiguity shows up perfectly in gameplay. As a 3/3 for four mana, it is a fair body for white decks that want to stabilize the board, making it most naturally at home in control or midrange shells rather than aggressive builds. Its unusual activated ability is defensive insurance: for {3}, any player can prevent the next damage it would deal to you that turn, which means it can blunt combat math and buy time against larger attackers. Because the ability is symmetrical and available to everyone, it rewards careful timing and political play in multiplayer. Deckbuilding-wise, pair it with effects that force attacks into awkward blocks or with pump/aura tricks that make opponents hesitate to swing. It also combines well with life-gain or damage prevention themes, where every extra turn matters.

Generated using gpt-5.4-mini · Updated at 2026-10-07 19:10:42 UTC

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