Home / Magic: The Gathering / Ice Age / Phantasmal Mount
Phantasmal Mount
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Illusion Horse

Phantasmal Mount

uncommon · Creature — Illusion Horse · Ice Age
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

Flying
{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.

Card Details

1/1Power / Toughness
{1}{U}Mana Cost
1Prints

Character Background

Phantasmal Mount is a neat little Ice Age-era illusion that plays like a fragile but irritating tempo tool: a 1/1 flyer for two mana that can turn a small ground creature into a temporary aerial threat while buffing it to 2/2. The best home for it is a tempo or evasive aggro shell, where every point of damage matters and surprise flying can break board stalls. Because the boosted creature is sacrificed if it leaves the battlefield that turn, you want to target creatures you’re comfortable trading off or creatures with strong enter-the-battlefield value you can extract immediately. It pairs especially well with creatures that naturally sit at toughness 2 or less, such as utility creatures or cheap attackers, and with cards that protect or bounce Phantasmal Mount after the attack if you want to keep using the effect. The Mount itself is also a fine evasive body, but its real strength is converting an otherwise modest board into a sudden, hard-to-block pressure turn.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

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Character Background

Phantasmal Mount is a neat little Ice Age-era illusion that plays like a fragile but irritating tempo tool: a 1/1 flyer for two mana that can turn a small ground creature into a temporary aerial threat while buffing it to 2/2. The best home for it is a tempo or evasive aggro shell, where every point of damage matters and surprise flying can break board stalls. Because the boosted creature is sacrificed if it leaves the battlefield that turn, you want to target creatures you’re comfortable trading off or creatures with strong enter-the-battlefield value you can extract immediately. It pairs especially well with creatures that naturally sit at toughness 2 or less, such as utility creatures or cheap attackers, and with cards that protect or bounce Phantasmal Mount after the attack if you want to keep using the effect. The Mount itself is also a fine evasive body, but its real strength is converting an otherwise modest board into a sudden, hard-to-block pressure turn.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:40:45 UTC

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