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Winter's Chill
Oracle Text
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Card Details
Set
Character Background
Winter’s Chill is a very Ice Age-style combat trick: a ruthless blue instant that turns the battlefield into a tax audit in the middle of combat. It best supports a tempo-control plan, especially in snow-heavy decks that can turn the X clause into a real threat rather than a nuisance. Because X can’t exceed the number of snow lands you control, it rewards dedicated snow mana bases and even becomes nastier with cards that increase your land count or let you keep attackers off balance while you hold up mana. The best use is often to attack an opponent’s board from two angles: either they pay to keep key creatures alive, or they lose them at end of combat; if they underpay, their attackers effectively freeze in place and fail to swing damage. In Limited, it can blow out an alpha strike, while in Constructed it pairs well with other snow payoffs and effects that force awkward combat math.
Generated using gpt-5.4-mini
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Character Background
Winter’s Chill is a very Ice Age-style combat trick: a ruthless blue instant that turns the battlefield into a tax audit in the middle of combat. It best supports a tempo-control plan, especially in snow-heavy decks that can turn the X clause into a real threat rather than a nuisance. Because X can’t exceed the number of snow lands you control, it rewards dedicated snow mana bases and even becomes nastier with cards that increase your land count or let you keep attackers off balance while you hold up mana. The best use is often to attack an opponent’s board from two angles: either they pay to keep key creatures alive, or they lose them at end of combat; if they underpay, their attackers effectively freeze in place and fail to swing damage. In Limited, it can blow out an alpha strike, while in Constructed it pairs well with other snow payoffs and effects that force awkward combat math.
Generated using gpt-5.4-mini · Updated at 2026-08-11 14:20:45 UTC
